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Jeg kan ikke få mit lightsaber???
Fra : danni7
Vist : 414 gange
137 point
Dato : 26-04-04 15:13

Hej er der nogen der kender "star wars - jedi knight II : jedi outcast" godt??? Jeg kan ikke få mit "lightsaber" på træningsbanen hos Rebellerne? Jeg har prøvet alt. Jeg hopper op på stenen og den køre ned, jeg sætter force-speed på og løber op til buret hvor mit "lightsaber" er, men det når at lukke ned. Hjælp, gør jeg det rigtigt eller hvad???


 
 
Kommentar
Fra : refi


Dato : 26-04-04 15:34

Du er bare ikke hurtig nok .........

Kommentar
Fra : Dum_di_dum


Dato : 26-04-04 16:58

Så vidt jeg visker...

Så skal du også bruge den der 'force' hvor-du-trækker-ting-til-dig kan virkelig ikke huske hvad den hedder, men eller rigtig nok med at hoppe op på stene og bruge den der force-speed.

Håber det hjælper, der tog mig nogle forsøg før det gjorde tricket

Kommentar
Fra : mikael_hanna


Dato : 26-04-04 17:32

´allo ´allo.

Du skal bare følge den her beskrivelse-.! Den er godt nok på engelsk men det skulle vel ikke være noget problem..! Helt i bunden af teksten står der helt præcist hvordan du "speeder" dig til dit lightsaber. Desuden er der links til billeder af stederne i teksten.
-----------------------
Secret Areas: 1

A Protocol Droid will let you know that Luke is waiting for you. You can look
around for a bit if you wish; there's a recreation of the War Room from A New
Hope near where you begin the level. There's not a lot to do in the Academy
proper except check out some Jedi Padawans engaging in a little lightsaber duel
action. Once you get bored of watching and heckling them ("We want a fencer,
not a belly...encer!"), head up to the very top of the Temple, where Luke
awaits. Apparently he finally hit puberty, because his voice has changed a bit.

Once you're ready to begin your tests, head back down a level or two and find
the door that was previously locked. Stroll through the garden until you find
the rabbit-hole. Drop through to begin your adventures with the Force....

Go right once the next level loads to pick up Force Push. In the next room,
Push the grey panels on the wall to find the correct glyphs you need to
proceed. The middle square, between the arrows, needs to have the correct
sequence of glyphs to unlock the door, so Push the tiles around until you are
able to proceed.

Grab Force Pull from the altar, then head into a water room for the next text.
Use Pull to extract the walkway from the wall. Once you get to the door, you
can keep going past it to reach a secret area, but it'll only net you a Battery
and a Bacta tank. You'll need to Pull these items out of the alcove, since
they're stuck far into the recess.

**Secret Area**
http://www.matthewrorie.com/jkpics/yavintrial1.jpg

Proceeding out the door, grab Speed and drop down the hole nearby. Stand on the
platform to drop the door, then stand on the pressure plate to unlock all the
other doors. Once the last door has dropped (you should be able to see a cage
at the end of the corridor) hit the Speed button and take off. Don't worry
about the rising pillar; you'll see it again shortly.

You'll find Jump nearby, and a door that leads back to the main area. I was
stuck here for quite some time, because I didn't see the golden pillars off to
the right as you enter the room. You need to use Jump to scale the pillars,
after which you're done with the first go-round of tests.

The next test is down the stairs and through the doors. Use Pull on the
gargoyles to initiate water flow from each. Once the water level has risen,
stand by the door to let the platform float up from the bottom of the water.
The gate across the way will also rise; once it's completely retracted, hit
Speed and dash across the platform. It'll sink, but you should have plenty of
time to Jump underneath the gate before it falls completely.

Now, use Push on the wall next to the door to break open another passage. Once
you're below, you can use Push on the blocks below the stepping stones to make
something of a ladder. You'll need to Jump on top of the stones, then Jump on
the small guidestones next to them to complete the next jump.

This area is confusing so I've updated a couple of pictures to help anyone
who's stuck.

This is Kyle looking at the small ledge he needs to jump upon:
http://www.matthewrorie.com/images/jeditrialstones1.jpg

This is Kyle looking down from the small ledge. He needs to jump from here to
reach the next stone:
http://www.matthewrorie.com/images/jeditrialstones2.jpg

Once you're up top, head to the end of the corridor, behind the pressure plate.
Activate Speed, then jet off down the corridor towards the opening. You should
intersect a sliding platform, from which you can Jump to reach the final area
of the tests.

You're almost done. Use Push to retract the pins that stick out of the pillar
until the cage containing your Lightsaber is at floor level, then jump on top
of the weight nearby (above the ramp that leads downward). As the weight falls,
hit Speed, run up the ramp, and use Pull to get your Lightsaber out before the
cage closes again.

Now you can jump around and act like an idiot for a few minutes. The Lightsaber
here is much-improved over its implementation in Jedi Knight, so get used to
the new movement system and throw the saber around a bit for good measure. Once
you're ready to get on to the next mission, jump up on top of the small pillars
near the exit door, then throw the saber through the ropes to release the
stones. Cut the lock on the next door and you'll be off to Nar Shaddaa.
------------------------

Du kan altid finde hjælp til dette spil på den her side..!
http://www.gamefaqs.com/computer/doswin/game/32648.html

Mikael

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